New Nimeria Capital

New Nimeria Capital
This is the fifth area of the campaign map and encompasses levels 49 through 60.

Level 49
This level pits you against Winter's Blood with the victory condition of defeating all units. Winter's Blood starts with 2 heavy tanks, 4 medium tanks, 3 motobikes, 1 bomber, 1 factory and 1 airport. You start with 1 heavy tank, 1 medium tank, 1 medical, 2 motobikes, 1 factory and 0 war funds. There are 8 unclaimed cities between you and Winter's Blood as well as 2 ruins, 1 near each sides starting area. There are a large number of mountains in the middle of the map interspersed with the cities and there's a road going around the outside of them.

The enemy seems to mostly spawn motorbikes, but doesn't prioritize capturing cities. If you can take their larger units out, you can start to buy bigger units than they can afford if you have at least a few cities. Getting one ruins in the beginning will help with your low starting war funds.

Level 50
This level pits you against Winter's Blood with the victory condition of defeating all units. Winter's Blood starts with two areas with armies. The one to the south of you has 2 medium tanks, 1 light tank, 1 anti-air, 3 bazookas, 1 light infantry, 2 cities and 1 factory. The army to the east of you has 2 heavy tanks, 1 medium tank, 1 anti-air, 2 bazookas, 1 light infantry, 2 cities and 1 factory. You start with 1 heavy tank, 2 medium tanks, 2 light tanks, 1 motobike, 1 bazooka, 1 copter and 4 cities.

It seems to work well to attack the lower base first as it's not as strong. From there you can take over a factory and start producing units.

Level 51
This level pits you against Winter's Blood with the victory condition of defeating all units. Winter's Blood starts with 2 heavy tanks, 3 medium tanks, 1 light tanks, 3 copters, 3 motobikes, 2 bazookas, 2 light infantry, 4 cities an airport and a factory. You start with 2 medium tanks, 1 artillery, 2 motobikes, 1 anti-air, 2 cities, 1 factory, 1 HQ and 0 war funds.

Level 52
This level pits you against Winter's Blood with the victory condition of protecting 2 cities during 12 turns. Winter's Blood starts with 2 heavy tanks, 1 medium tank, 1 light tank, 6 motobikes, 1 anti-air, 1 medical, 1 copter, 2 light infantry, 7 cities, 2 factories and 2 airports. One of their airports is only accessible by crossing mountains. You start with 1 heavy tank, 1 medium tank, 1 artillery, 2 bazookas, 1 light infantry, 2 cities and 0 war funds. There is 1 airport and 1 factory within your territory, but unclaimed. There is only 1 road between your location and Winter's Blood.

Level 53
This level pits you against Winter's Blood with the victory condition of defeating all enemies. Winter's Blood starts with 3 medium tanks, 3 light tanks, 4 copters, 1 artillery, 1 missiles, 1 medical, 2 motobikes, 2 light infantry, 2 cities, 1 factory, 1 airport and 1 HQ. You start with 1 medium tank, 1 light tank, 2 motobikes, 1 anti-air, 1 artillery, 2 light infantry, 3 cities, 1 airport, 1 HQ and 4000 war funds. There are 3 unclaimed cities (2 quite close to Winter's Blood), 2 unclaimed factories (1 quite close to you) and 2 unclaimed airports (both only accessible by infantry) on the map.

Level 54
This level pits you against Winter's Blood with the victory condition of defeating all units. Winter's Blood starts with 1 heavy tank, 4 medium tanks, 1 light tank, 1 missiles, 1 anti-air, 1 artillery, 2 motobikes, 2 bazookas, 2 light infantry, 3 cities, 2 factories and 1 HQ. You start with 2 light tanks, 2 motobikes, 1 copter, 2 cities, 1 airport, 1 HQ and 2000 war funds. There are 7 unclaimed cities, 2 unclaimed factories and 3 ruins spread out throughout the map. Both factories are closer to you than to Winter's Blood. There are air drops throughout the map and all of them are war funds.

Level 55
This level pits you against Winter's Blood with the victory condition of defeating all enemies. Winter's Blood starts with 4 clusters of units progressing along the road towards the right of the map. The first cluster has 2 bazookas and 2 light infantry. The second cluster has 3 light tanks. The third cluster has 1 light tank, 1 artillery and 2 motobikes. The fourth and last cluster has 3 heavy tanks, 3 medium tanks and 3 copters. Each cluster has an unclaimed city next to it as well as unclaimed cities spread out throughout the map with Winter's Blood starting with only 2 cities. You start with 1 medium tank, 1 artillery, 1 anti-air, 1 motobike, 2 light infantry, 1 city and 2000 war funds. The map totals 6 unclaimed cities and 4 unclaimed factories. Once Winter's Blood captures 2 factories, they mainly recruit a few heavy tanks and a lot of motobikes.

Level 56
This level pits you against Winter's Blood with the victory condition of defending 2 artillery units. Winter's Blood starts with 3 clusters of units surrounding you. The largest one is directly to the west and has 2 heavy tanks, 1 medium tank, 1 light tank, 1 anti-air, 2 copters and 2 bazookas. The one to the south east has 1 medium tank, 2 light tanks, 1 anti-air, 1 bazooka and 2 light infantry. The one to the north east has 1 medium tank, 1 light tank, 1 artillery, 1 motobike and 2 bazookas. You start with 1 heavy tank, 2 medium tanks, 2 light tanks, 2 artillery, 2 copters, 1 anti-air, 1 medical, 2 bazookas, 1 light infantry and 1 city. There are 2 unclaimed cities near your starting position and there are a large number of mountains to the north and south.

Level 57
This level pits you against Winter's Blood with the victory condition of capturing the enemy factory. They start with 1 heavy tank, 3 medium tanks, 3 light tanks, 3 copters, 4 artillery, 1 medical, 2 cities and 2 factories. You start with 1 medium tank, 1 light tank, 2 copters, 2 motobikes, 1 bazooka, 2 cities, 1 factory and 1500 war funds. There's a bridge straight across a lake towards Winter's Blood with a ruins on it and a road around the lake to the south. This southern road passes by 5 unclaimed cities, 1 ruins and 1 airport.

Level 58
This level pits you against Winter's Blood with the victory condition of defeating all units. They start with 3 heavy tanks, 3 medium tanks, 4 light tanks, 3 motobikes, 4 bazookas and 1 factory with 3 unclaimed cities within their territory. You start with 1 medium tank, 2 light tanks, 2 motobikes, 2 bazookas, 1 light infantry, 1 factory, 4000 war funds and 3 unclaimed cities close to your starting position. There are 3 ways from your starting area to Winter's Blood.

Level 59
This level pits you against Winter's Blood with the victory condition of defeating all units. They start with 4 heavy tanks, 3 medium tanks, 2 light tanks, 5 motobikes, 2 medicals, 3 artillery, 2 copters, 1 bazooka, 2 factories, 1 airport, 5 cities and 1 HQ. You start with 1 medium tank, 2 motobikes, 2 light infantry, 1 HQ and 500 war funds. There are 2 unclaimed factories relatively close to your starting location and 5 unclaimed cities on your side of the map as well as 2 unclaimed ruins. There are a number of air drops throughout the map. Most of them give you war funds, but a few give health.

Level 60
This level pits you against Winter's Blood with the Free Nations and the Eastern Coalition providing a small distraction for Winter's Blood. The victory condition is to defeat all units. This is a very large map. The Free Nations start in the north east of the map with 3 artillery, 1 light tank, 1 motobike and 1 ruins next to them. The Eastern Coalition starts in the north west corner of the map with 1 heavy tank, 1 artillery, 1 bazooka, 1 light infantry and 1 ruins near their starting point. Winter's Blood has a huge army, spread out across the map with the greatest concentration in the middle of the top of the map. They start with 8 heavy tanks, 7 medium tanks, 2 light tanks, 2 motobikes, 1 artillery, 2 medicals, 1 missiles, 3 bombers, 2 bazookas, 4 light infantry, 6 factories, 1 airport, 5 cities and 1 HQ. You start with 1 medium tank, 3 light tanks, 3 bazookas, 2 light infantry, 2 motobikes, 1 medical, 4 cities, 2 factories, 1 airport, 1 HQ and 7000 war funds. There are 7 unclaimed cities and 2 ruins in addition to the 2 already mentioned. The map is largely symmetrical from left to right.